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RPG graphics E02: Character rig [Blender]

Sebastian Lague Jul 22, 2017 09:59
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In this episode we create a rig for the character. In the following episode the mesh deformations will be improved using weight painting. See Brackeys' channel for the programming half of this series: https://www.youtube.com/user/Brackeys Download the starting model here: https://www.dropbox.com/s/828rpnxs0oc0u70/Player%20model.zip?dl=1 Download rigged character here: https://www.dropbox.com/s/rida4ptr3k1ptvt/Player%20rig.blend.zip?dl=1 RPG gameplay programming playlist: https://www.youtube.com/playlist?list=PLPV2KyIb3jR4KLGCCAciWQ5qHudKtYeP7 Support the creation of more gamedev tutorials: https://www.patreon.com/SebastianLague
Education
#Blender (Software) #rig #blender tutorial #character creation #low poly #low poly game characters #game model #unity3d #game development #videogame #rigging #skeleton #armature #ik rig #inverse kinematics #fk rig #forward kinematics