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Blender 2.8 Character Modeling - Part 8 of 8: How to Rig & Composite

Russell Midfield Sep 21, 2020 15:40
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Chapters
Part 8 of 8 a character modeling series where we rig our character with Blender's Rigify and do some basic compositing for the final render in Blender 2.8. Chapters Series Links Part 1: How to Base Mesh - https://www.youtube.com/watch?v=5u6RUQ6ieJg Part 2: How to Join & Sculpt - https://www.youtube.com/watch?v=ybfQbDSfwSA Part 3: How to Base Accessories - https://www.youtube.com/watch?v=j2yggbGNOEE Part 4: How to Detail Accessories - https://www.youtube.com/watch?v=OB6IZ7rCEs8 Part 5: How to Head & Body Retopology - https://www.youtube.com/watch?v=UN-VgQYRaOc Part 6: How to UV Unwrap - https://www.youtube.com/watch?v=TGYvlbC3NqM Part 7: How to Texture Paint - https://www.youtube.com/watch?v=joiv4aQwArg Part 8: How to Rig & Composite - https://www.youtube.com/watch?v=CRgjg4J5tj8 Let's Connect Instagram: @russellmidfield Twitter: @russellmidfield Facebook: Russell Midfield Discord: russellmidfield#9667 Music Youtube Audio Library
Film & Animation
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