How Small Open-World Games Feel Big
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I've been playing a lot of short open-world games, and despite them only taking a couple hours to beat, there is something about a lot of them that just feels massive. For me, they embody a sense of discovery and exploration more effectively than some titles that are 10 times longer, and I wanted to spend some looking into why that might be. So, this is how small open-world games feel big.
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Edited by Isaac Holland: https://twitter.com/DrazGames
Thumbnail by HotCyder: https://twitter.com/HotCyder
Additional Music and Sound Effects by Epidemic Sound: http://epidemicsound.com/creator
Special thanks to honorary bagbuten Elfinrez.
#openworld #shortgames #smallworlds
Gaming
#How Small Worlds Feel Big
#How Small Open-World Games Feel Big
#The Pathless
#Alba
#A Short Hike
#Bowser's Fury
#Mario
#Red Dead Redemption 2
#Ghost of Tsushima
#The Witcher 3
#game design
#open-world games
#open world games
#video games