GridVids
Sign in with YouTube

How Games Make "Boring" Movement Seem Interesting

Razbuten Jun 30, 2022 20:30
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

Chapters
Click here for a discount on Displates: https://displate.com/promo/razbuten?art=62ac5903e99da Walking. It is in a lot of games, and on its own, it is kind of boring. However, plenty of games that use it are still enjoyable. From Death Stranding to various Naughty Dog games to anything in the walking-sim genre, people don't get bored out of their mind while playing them, so how is that? In this video, I explore some of the things that distract players while they walk, and discuss what works well, what could work better, and if any of this even matters. Patreon: https://www.patreon.com/razbuten Discord: https://discord.gg/rfawkHa Twitter: https://twitter.com/theRazbuten Edited by Isaac Holland: https://twitter.com/DrazGames Thumbnail by HotCyder: https://twitter.com/HotCyder Audio edited by Trey Mitchell: https://twitter.com/CrayTreyVids Special thanks to honorary bagbuten WilliamGlenn8. Additional Music and Sound Effects by Epidemic Sound: http://epidemicsound.com/creator
Gaming