How Games Are Made: Character Design
Chapters
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In the third episode of our series on how games are made we talk to the developers at Torbie about how Everbloom's host of animal characters were conceptualized, created and implemented.
Everbloom on Steam: https://store.steampowered.com/app/1891280/Everbloom/
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Edited by Danny O'Dwyer
Filmed by Jeremy Jayne & Danny O'Dwyer
Gaming