TF2 Exploit - Infinite Stunning [PATCHED]
Stand still, it's stabbing time! But I'm not here to kill.
This is a TF2 exploit I found a while back with Delfy while messing around on a server, this was found back with the Eureka Effect Delay Exploit which I handed to him, originally that exploit also used "snd_restart" but he improvised, however with this exploit is required you use the command. This exploit works because, my theory; damage is registered by the taunt owner but when that is never sent inside the time of the taunt it's skipped. So using "snd_restart" before the actual kill will ignore its hit-ray.
The command I used in the video was:
bind "v" "snd_restart; snd_restart; snd_restart; snd_restart; snd_restart; snd_restart; taunt;"
I pressed "v" on the second "stab" the sniper makes in his "stab stab stab!" speech line. "snd_restart" can be different for everyone so experiment with a bot to see how long it takes to unfreeze.
Who was that Pyro fellow helping me? That was T.A.G.
You can find him here:
http://steamcommunity.com/id/TheArtOfGriefing/
https://www.youtube.com/channel/UCEI-atrv3lNdAEcO2f01Xdg
● HUD: http://toonhud.com/user/ninja_cookie/theme/SUR3RJP5/
● Viewmodel: tf_use_min_viewmodels 1; fov_desired 90; viewmodel_fov 90
► Steam Group: http://steamcommunity.com/groups/NinjasPeople
► Twitter: https://twitter.com/NinjaTheCookie
► Open Griefing Forums: http://opengriefing.org
All of the music used in this video is provided by YouTube at:
https://www.youtube.com/audiolibrary/music
Video:
♫Sing Swing Baba Bing
♫ChaCha Fontanez
♫Jazz In Paris
Outro:
♫Pixelland (http://incompetech.com/)
Gaming
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