How to import animated Blender models in BBS FS 2.4
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This is not a Blender tutorial, but rather general overview how to import 3D models into BBS FS 2.4 through .bobj model format with mesh skinning (bends and stuff). There are a ton of tutorials out there how to do specific things in Blender, and this isn't one of them.
One more important thing I forgot to mention: models with a lot of vertices, in comparison to .obj models, will lag a ton, so try to avoid importing models that have more than 2K vertices in general. Models I imported were 4,700 (Shiba dog) and under 1,000 (Shrek).
Links:
— BBS FS: https://modrinth.com/mod/bbs-fs
— Shiba model (by zixisun02, CC-BY-4.0): https://sketchfab.com/3d-models/shiba-faef9fe5ace445e7b2989d1c1ece361c
— Shrek model (by burnt.melon, CC-BY-4.0): https://sketchfab.com/3d-models/shrek-ff6a111c58c94d328b0880a38b912428
— Blender 3.2: https://download.blender.org/release/Blender3.2/
— BOBJ add-on for Blender 2.8-3.3: https://github.com/mchorse/io_export_bobj/releases/
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