The First Fifteen Minutes: SOMA - [game array]
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First impressions count, and few first impressions count more than the first 15 minutes of a video game. It isn’t just a hook to draw you in; it’s the lens that frames the entire experience. This is the first 15 minutes of SOMA.
You can see Thomas Grip's blog post on the four layers here:
http://frictionalgames.blogspot.se/2014/04/4-layers-narrative-design-approach.html
And another article on the four layers written by Adrian Chmielarz here:
http://www.theastronauts.com/2015/09/soma-and-the-lost-layer-of-narrative-design/
Special thanks to Elder-Geek for extra SOMA footage
https://www.youtube.com/user/ElderGeekDotCom
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