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The First Fifteen Minutes: SOMA - [game array]

Mason Miller Dec 26, 2015 17:24
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Support [game array] on Patreon! https://www.patreon.com/gamearray Follow us on twitter! @gamearray First impressions count, and few first impressions count more than the first 15 minutes of a video game. It isn’t just a hook to draw you in; it’s the lens that frames the entire experience. This is the first 15 minutes of SOMA. You can see Thomas Grip's blog post on the four layers here: http://frictionalgames.blogspot.se/2014/04/4-layers-narrative-design-approach.html And another article on the four layers written by Adrian Chmielarz here: http://www.theastronauts.com/2015/09/soma-and-the-lost-layer-of-narrative-design/ Special thanks to Elder-Geek for extra SOMA footage https://www.youtube.com/user/ElderGeekDotCom Icons designed by Freepik
Gaming
#Frictional Games #SOMA #Amnesia: The Dark Descent #Amnesia #Video Games #Thomas Grip #Four Layers #Analysis #Narratology #Game Design #Game Development