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How Pillars of Eternity Changed the Stats Game - [game array]

Mason Miller Aug 28, 2016 13:25
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Support [game array] on Patreon! https://www.patreon.com/gamearray Follow [game array] on twitter! https://twitter.com/gamearray Facebook: https://www.facebook.com/gamearray/ And on tumblr! http://gamearray.tumblr.com/ In this video, I go on about Obsidian’s Pillars of Eternity and How It Changed Character Creation. Check out this great GDC talk from Pillars of Eternity’s game director: http://www.gdcvault.com/play/1023481/Gods-and-Dumps-Attribute-Tuning FOOTAGE FROM: Pillars of Eternity, Bloodborne, Dark Souls, Baldur’s Gate II, Planescape: Torment, Star Wars KOTOR II, Neverwinter Nights II, Jade Empire, Diablo II. MUSIC FROM: Pillars of Eternity OST
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#Pillars Eternity #Pillars of Eternity #game array #RPG #Character Creation #Stats #Analysis #Game Design #Obsidian #Joshua Sawyer #Dungeons & Dragons #[game array] #Obsidian Pillars #Eternity #Attributes #Character Build #Character Builds