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Why Difficulty Is So Hard To Design

Lighthoof Dryden Mar 15, 2024 21:53
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A deep dive into difficulty and I didn't even say Dark Souls. Well. Until now. Wishlist Lighthoof! https://store.steampowered.com/app/2639050/Lighthoof/ Threads: https://www.threads.net/@lighthoofthegame Discord: https://discord.gg/mzThCVSAWa All music composed by Dryden Thomas (except for that part that shows Deepnest from Hollow Knight, that's Christopher Larkin) Mihalyi Csikszentmihalyi TED Talk "Flow, the secret to happiness" https://www.ted.com/talks/mihaly_csikszentmihalyi_flow_the_secret_to_happiness?language=en "Growing Up And Gaming With A Disability" https://www.ign.com/articles/growing-up-and-gaming-with-a-disability "Can I Play That" Accessibility Reference Guides https://caniplaythat.com/category/resources/accessibility-reference-guides/ FIreb0rn "Hollow Knight - Pantheon of Hallownest Speedrun - 22:24" https://www.youtube.com/watch?v=3LoRmdqGZAI&t=1419s Razbuten “Gaming For A Non-Gamer” https://youtube.com/playlist?list=PLordXx8iNEyStcX_WzqM0JCpiJYgqhinc&si=KoOHJOc2ETCDmgXU
Gaming
#Game Design #Game Development #Video Games #Difficulty Settings #Difficulty In Games #Elden Ring #Tutorials #Flow #Csikszentmihalyi #Game Psychology