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Random Planet Generation in Monogame using C#

John Dodd Dec 31, 2018 21:40
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This video is a showcase of the random planet generation feature in a game I am working on called Galaxium (working title). All the planets shown are randomly generated, each planet type is based off of settings which get passed to the texture generating code. Additional planet types and varieties can easily be added by creating new settings, but these are the ones I've created so far.
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#random planet generation #planet #generation #xna #c# #monogame