SGI IRIX – Mekton (1995, multiplayer game)
This network multiplayer game was released for IRIX (a UNIX-based OS for SGI computers) in 1995 as a part of the first SGI IMPACT Demo CD. Later, it was bundled with IRIX in the “general demo” section.
Indigo2 IMPACT was the first SGI’s workstation with support for hardware texturing and the game could take advantage of it (textures were optional though and the game ran well even on systems without texture units). I’ve recorded the video using a low-end SGI O2 workstation (1996; 20% lower textured fill-rate in comparison with High IMPACT graphics) in a resolution of 1024x768 (true-color).
Man page says:
Mekton is a multi-player networked game. Players in the game pilot 15 meter tall humanoid robots ("mektons").
Based on the Mekton Zeta roleplaying game from R. Talsorian Games
Built with realtime tools from Coryphaeus Software, Inc.
Developed with content creation tools from Alias | Wavefront and Coryphaeus Software, Inc.
Built with IRIS Performer
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