MegaSplat Dev Log 23 - Lava, GeoTexture, Glitter, MultiTerrain Workflow, etc
In Dev Log 23, I go over patches 1.12, 1.13 and 1.14. This covers some improvements to Lava, the new GeoTexture and Glitter features, the new Multi-terrain workflow, and some features added to the Terrain Converter.
Gaming
#MegaSplat
#Unity3d
#Shader
#Landscape
#Splat Map
#Terrain
#Texture Array