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MegaSplat Dev Log 19 - River refractions & Foam, Distance Noise

Jason Booth May 29, 2017 22:33
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This video shows off the new features in MegaSplat 1.08, which include a new set of options for creating rivers with foam and a distance noise function to add some variation to terrain in the distance.
Gaming
#MegaSplat #Unity3d #Terrain #Shader #Water #Puddles #Foam