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MegaSplat

Jason Booth Oct 22, 2016 17:19
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My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, with the same performance as a 3 layer splat shader.
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#unity3d #unity #shaders #splatmap #unreal #glsl #hlsl #textures #graphics #vertex paint