Are Classic Games Just Nostalgic? (Old-School vs. Modern Game Design)
Chapters
Are the classic games we grew up with beloved because of merit, or is it just nostalgia? When comparing Zelda: A Link to the Past to Breath of the Wild, there is a world of difference in terms of game design philosophy and mechanics. From Mega Man X to Mighty No. 9, from Thief: The Dark Project to Dishonored, from Super Metroid to the Metroid Prime series, there are numerous comparisons that can be made... some personal, some objective.
Join me on a journey through our gaming childhoods to find out which of these have merit, or which are simply great in our minds, due to the time and state we were in when we played.
Let's take a look...
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GAMES FEATURED
Call of Duty 3
Call of Duty 4: Modern Warfare
Dishonored 2
EverQuest
Far Cry 2
Far Cry 4
GTA IV
GTA V
MajorMUD
Mass Effect 2
Metroid Prime
Mighty No. 9
No Man's Sky
Secret of Mana / Seiken Densetsu 2
Super Metroid
The Elder Scrolls II: Daggerfall
The Elder Scrolls V: Skyrim
The Legend of Zelda: A Link to the Past
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Ocarina of Time
The Witcher 3
Thief: The Dark Project
Tom Clancy's Rainbow Six
Tom Clancy's Rainbow Six: Siege
Uncharted 4
World of Warcraft
Zelda II: The Adventure of Link
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MUSIC CREDITS
'Thinking Back' by Max Surla
'Days are Long' by Silent Partner
'Finding the Balance' by Kevin MacLeod
'So Lost' by MK2
'Time Passing By' by Audionautix
'Let Go' by Riot
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