UNITY ScriptableObject Basics
ScriptableObjects are handy data containers in Unity that you can use to reduce memory duplication and store information. In this video, I use them as an example where you can configure different types of ammo with ScriptableObjects. When you change data in a ScriptableObject, even during runtime, it has immediate and permanent effect in the game.
★ ABOUT ME ★
I'm Imphenzia, and I do YouTube videos mostly about game development, 3D modeling, and game assets. I am Swedish, but I currently live in Brisbane / Australia, where I run an independent game development company, Imphenzia Pty Ltd.
★ LINKS ★
My website:
https://www.imphenzia.com
Support me on Patreon:
https://www.patreon.com/imphenzia
LEARN LOW POLY Character Modeling - Blender 3.5 Full Course:
https://youtu.be/PTWV67qUX2k
My Universal Sound FX asset with 7000+: game sounds:
https://www.imphenzia.com/universal-sound-fx
Imphenzia Discord server invite:
https://discord.gg/sR7pZ4B
Imphenzia on X:
https://x.com/imphenzia
Imphenzia Instagram:
https://www.instagram.com/imphenzia/
Imphenzia itch.Io page with all my Ludum Dare games:
https://imphenzia.itch.io/
Imphenzia Merch:
https://teespring.com/stores/imphenzia
In-depth learn how Low Poly Modeling in Blender:
https://www.youtube.com/watch?v=1jHUY3qoBu8
Thanks for watching!!
Education