Fleeing Orcs - Indie RPG Game Devlog #30!
Chapters
This week, instead of doing something useful like adding the ability for Orcs to damage the player, I made it so the Orc runs away!
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Timestamps:
Today's Video:
Over this past week. I decided to do something fun instead of mandatory. After getting the bare bones done for the AI, I wanted to take a break and add a feature that seemed interesting. This feature was for the Orcs to run away if they do not have a weapon. This system took longer than expected, not because it was hard, but because it was hard to find the motivation to sit down and work. This is something all game devs go through, and many get out. Do not worry, I feel the spark coming back and I am excited to finish up the AI over these next few weeks! In addition, we got a new test map, and a lot of other work has been made, so stay tuned as we reveal some awesome new SFX, models and much more!
About:
Hello! I am an indie game developer working with a couple of others to bring to life my project! I am currently working on a low poly RPG game based off some games such as the souls series and breath of the wild! I have been working on this for quite some time, but I only recently started uploading my progress. The rest of the progress can be found on my discord server!
-Credits-
Windshire OST - TheLonesomeBard
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