Using Data to Drive Gameplay Systems in Unity
Chapters
Learn how to replace brittle, logic-heavy gameplay code with a clean, data-driven ability system in Unity. We’ll build composable effects using ScriptableObject + SerializeReference, walk through a custom inspector for polymorphic data, and show how this approach scales with real-world requirements.
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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
Advanced Player Controller Video: https://youtu.be/jSauntZrQro
Improved Timers Video: https://youtu.be/ilvmOQtl57c
Animation Controller: https://gist.github.com/adammyhre/737837b565216b463ea46e65e195a3ae
*Source code:* https://gist.github.com/adammyhre/8e6f57d24e96d33738273ed0570828be
*Assets Shown In This Video* _(Affiliate Links)_
Kyeoms Shoot and Hit VFX - https://assetstore.unity.com/packages/vfx/particles/stylized-shoot-hit-vol-1-216558?aid=1101lw3sv
DarkMode for Unity Editor - https://assetstore.unity.com/packages/tools/gui/darkmode-for-unity-editor-on-windows-281842?aid=1101lw3sv
Beautify - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv
Umbra Soft Shadows - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/umbra-soft-shadows-better-directional-contact-shadows-for-urp-282485?aid=1101lw3sv
Wingman - https://assetstore.unity.com/packages/tools/utilities/wingman-your-inspector-s-best-friend-303181?aid=1101lw3sv
Favorites Window - https://assetstore.unity.com/packages/tools/utilities/favorites-window-123487?aid=1101lw3sv
Logwin - https://assetstore.unity.com/packages/tools/utilities/logwin-log-debug-values-tracker-149558?aid=1101lw3sv
TimeScale Toolbar - https://assetstore.unity.com/packages/tools/utilities/timescale-toolbar-291564?aid=1101lw3sv
Odin - https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv?aid=1101lw3sv
Odin Validator - https://assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv
Hot Reload: https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv
Better Hierarchy: https://assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv
Better Transform: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv
Better Mesh Filter: https://assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv
DevTasks - Offline Project Manager - https://assetstore.unity.com/packages/tools/utilities/devtasks-offline-project-manager-307257?aid=1101lw3sv
Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv
Any Object Finder: https://assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv
Clipper PRO: https://assetstore.unity.com/packages/tools/utilities/clipper-pro-the-ultimate-clipboard-277112?aid=1101lw3sv
Kybernetic Tools: https://assetstore.unity.com/publishers/16747?aid=1101lw3sv
Sisus Tools: https://assetstore.unity.com/publishers/41398?aid=1101lw3sv
Prime Tween - https://assetstore.unity.com/packages/tools/animation/primetween-high-performance-animations-and-sequences-2529607?aid=1101lw3s
Rabbit Logger - https://assetstore.unity.com/packages/tools/utilities/rabbit-logger-305396?aid=1101lw3s
More Useful Code:
https://github.com/adammyhre?tab=repositories
Unity Utility Library: https://github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: https://gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642
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