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The Architecture Behind Roombattle's DLC Content Loader

git-amend Mar 22, 2026 13:01
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DLC system in Unity — how do you add new content without breaking your game? In this video, we break down how an indie team from our Discord community built a scalable, data-driven content system using Addressables, ScriptableObjects, and a clean loading architecture. We’ll walk through how their system handles cosmetics, maps, progression, and future DLC without hardcoding assets, and how content hosted on Steam Cloud can be delivered dynamically via Addressables. Their game *Roombattle* launches on Steam in just a few days, so if you’re interested in real-world Unity architecture and want to support indie devs, this is one you don’t want to miss. Steam Page: https://store.steampowered.com/app/3223000/Roombattle/ X: https://x.com/DustGamesStudio SceneReference: https://github.com/starikcetin/Eflatun.SceneReference UniTask: https://github.com/cysharp/UniTask Want to support me? 😀 Buy me a coffee! https://ko-fi.com/adammyhre 🔔 Subscribe for more Unity Tutorials https://youtube.com/@git-amend Discord: https://discord.gg/FDRZGQBBUC #unity3d #gamedev #indiedev ▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬ More Useful Code: https://github.com/adammyhre?tab=repositories Unity Utility Library: https://github.com/adammyhre/Unity-Utils Lock Inspector Hotkey: https://gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642 *Other Recommended Tools* _(Affiliate Links)_ Ultimate Preview - https://assetstore.unity.com/packages/tools/utilities/ultimate-preview-bundle-340976?aid=1101lw3sv Mouse Shortcuts - https://assetstore.unity.com/packages/tools/utilities/mouse-button-shortcuts-and-selection-history-228013?aid=1101lw3sv Init(args) - https://assetstore.unity.com/packages/tools/utilities/init-args-200530?aid=1101lw3sv Wingman - https://assetstore.unity.com/packages/tools/utilities/wingman-your-inspector-s-best-friend-303181?aid=1101lw3sv Favorites Window - https://assetstore.unity.com/packages/tools/utilities/favorites-window-123487?aid=1101lw3sv Scene Notes - https://assetstore.unity.com/publishers/87819?aid=1101lw3sv Beautify - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv Odin - https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv?aid=1101lw3sv Odin Validator - https://assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv Hot Reload: https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv Better Hierarchy: https://assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv Better Transform: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-parent-child--321300?aid=1101lw3sv Better Mesh Filter: https://assetstore.unity.com/packages/tools/utilities/better-mesh-mesh-preview-full-insight-at-a-glance-321364?aid=1101lw3sv Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv Any Object Finder: https://assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv Kybernetic Tools: https://assetstore.unity.com/publishers/16747?aid=1101lw3sv Sisus Tools: https://assetstore.unity.com/publishers/41398?aid=1101lw3sv Prime Tween - https://assetstore.unity.com/packages/tools/animation/primetween-high-performance-animations-and-sequences-252960?aid=1101lw3s Rabbit Logger - https://assetstore.unity.com/packages/tools/utilities/rabbit-logger-305396?aid=1101lw3s *Follow me!* https://linktr.ee/gitamend
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