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RAYCASTING Made Insanely Fast for Collision Detection!

git-amend Oct 13, 2024 13:00
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Optimizing Collision handling in Unity with Batch Raycasting! In this video, you'll learn how to efficiently manage projectile movement and collision detection using Unity's Job System and Burst Compiler. We'll use TransformAccessArray to optimize bullet movement and take advantage of parallel processing. You'll see how to split the workload across multiple threads, reduce performance bottlenecks, and ensure accurate collision detection using Raycasts. Whether you're building fast-paced action games or want to improve performance in complex simulations, this tutorial will show you practical steps to level up your game's efficiency. Want to support me? 😀 Buy me a coffee! https://ko-fi.com/adammyhre 🔔 Subscribe for more Unity Tutorials https://youtube.com/@git-amend Discord: https://discord.gg/FDRZGQBBUC #unity3d #gamedev #indiedev ▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬ *Source code:* https://github.com/adammyhre/Unity-Batch-Raycasting More Useful Code: https://github.com/adammyhre?tab=repositories Unity Utility Library: https://github.com/adammyhre/Unity-Utils Lock Inspector Hotkey: https://gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642 Assets Shown In This Video (Affiliate Links) TimeScale Toolbar FREE: https://assetstore.unity.com/packages/tools/utilities/timescale-toolbar-291564?aid=1101lw3sv Rocket FREE: https://assetstore.unity.com/packages/3d/vehicles/space/rocket-cartoon-capsule-196997?aid=1101lw3sv Shoot and Hit VFX 50% OFF: https://assetstore.unity.com/packages/vfx/particles/stylized-shoot-hit-vol-1-216558?aid=1101lw3sv Stylized Boost Trail Particles: https://assetstore.unity.com/packages/vfx/particles/fire-explosions/stylized-boost-trail-particles-246179?aid=1101lw3sv Hot Reload: https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv Hierarchy Icons: https://assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv Better Transform: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv Better Mesh Filter: https://assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv Any Object Finder: https://assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv *Follow me!* https://linktr.ee/gitamend
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