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Marshaling Demystified: C# and C++ Working Together

git-amend Feb 1, 2026 14:00
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Marshaling is the process that allows managed C# code to safely exchange data with native code, and it’s at the center of every DLL call in Unity. In this video, we build a native library from scratch, call it from Unity, and step through exactly how data is copied, pinned, and shared across the managed-to-native boundary. Along the way, we cover ownership, lifetime, and the most common interop patterns so native code stops feeling mysterious and starts behaving predictably. Want to support me? πŸ˜€ Buy me a coffee! https://ko-fi.com/adammyhre πŸ”” Subscribe for more Unity Tutorials https://youtube.com/@git-amend Discord: https://discord.gg/FDRZGQBBUC #unity3d #gamedev #indiedev β–¬ Contents of this video β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬ More Useful Code: https://github.com/adammyhre?tab=repositories Unity Utility Library: https://github.com/adammyhre/Unity-Utils Lock Inspector Hotkey: https://gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642 *Other Recommended Tools* _(Affiliate Links)_ Mouse Shortcuts - https://assetstore.unity.com/packages/tools/utilities/mouse-button-shortcuts-and-selection-history-228013?aid=1101lw3sv Init(args) - https://assetstore.unity.com/packages/tools/utilities/init-args-200530?aid=1101lw3sv Wingman - https://assetstore.unity.com/packages/tools/utilities/wingman-your-inspector-s-best-friend-303181?aid=1101lw3sv Favorites Window - https://assetstore.unity.com/packages/tools/utilities/favorites-window-123487?aid=1101lw3sv Scene Notes - https://assetstore.unity.com/publishers/87819?aid=1101lw3sv Beautify - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv Odin - https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv?aid=1101lw3sv Odin Validator - https://assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv Hot Reload: https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv Better Hierarchy: https://assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv Better Transform: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv Better Mesh Filter: https://assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv Any Object Finder: https://assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv Kybernetic Tools: https://assetstore.unity.com/publishers/16747?aid=1101lw3sv Sisus Tools: https://assetstore.unity.com/publishers/41398?aid=1101lw3sv Prime Tween - https://assetstore.unity.com/packages/tools/animation/primetween-high-performance-animations-and-sequences-252960?aid=1101lw3s Rabbit Logger - https://assetstore.unity.com/packages/tools/utilities/rabbit-logger-305396?aid=1101lw3s *Follow me!* https://linktr.ee/gitamend
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