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Don't Let Your Nav Mesh Update Strategy RUIN Your Game's Performance

git-amend Sep 14, 2025 13:01
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Quantization is the key to making dynamic NavMesh updates efficient in Unity. By snapping the NavMesh surface to a grid instead of rebuilding on every tiny movement, you avoid unnecessary updates and keep performance steady. In this video, you’ll learn exactly how quantization works, see it in action with clear code examples, and discover how it can benefit large worlds or voxel-based environments where frequent NavMesh rebuilds would normally be too costly. Want to support me? 😀 Buy me a coffee! https://ko-fi.com/adammyhre 🔔 Subscribe for more Unity Tutorials https://youtube.com/@git-amend Discord: https://discord.gg/FDRZGQBBUC #unity3d #gamedev #indiedev ▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬ *Source code:* https://gist.github.com/adammyhre/0ab2e408ef8741df7498973844510e88 More Useful Code: https://github.com/adammyhre?tab=repositories Unity Utility Library: https://github.com/adammyhre/Unity-Utils Lock Inspector Hotkey: https://gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642 *Other Recommended Tools* _(Affiliate Links)_ Scene Notes - https://assetstore.unity.com/publishers/87819?aid=1101lw3sv Beautify - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv Wingman - https://assetstore.unity.com/packages/tools/utilities/wingman-your-inspector-s-best-friend-303181?aid=1101lw3sv Favorites Window - https://assetstore.unity.com/packages/tools/utilities/favorites-window-123487?aid=1101lw3sv Logwin - https://assetstore.unity.com/packages/tools/utilities/logwin-log-debug-values-tracker-149558?aid=1101lw3sv TimeScale Toolbar - https://assetstore.unity.com/packages/tools/utilities/timescale-toolbar-291564?aid=1101lw3sv Odin - https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv?aid=1101lw3sv Odin Validator - https://assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv Hot Reload: https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv Better Hierarchy: https://assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv Better Transform: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv Better Mesh Filter: https://assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv Any Object Finder: https://assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv Kybernetic Tools: https://assetstore.unity.com/publishers/16747?aid=1101lw3sv Sisus Tools: https://assetstore.unity.com/publishers/41398?aid=1101lw3sv Prime Tween - https://assetstore.unity.com/packages/tools/animation/primetween-high-performance-animations-and-sequences-2529607?aid=1101lw3s Rabbit Logger - https://assetstore.unity.com/packages/tools/utilities/rabbit-logger-305396?aid=1101lw3s *Follow me!* https://linktr.ee/gitamend
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