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Boost Your Unity Game Speed With Powerful GPU Instancing And Batching

git-amend Mar 23, 2025 13:01
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GPU Instancing and Static Batching are key techniques for optimizing performance in Unity, and this video explains how they compare. It covers how GPU Instancing efficiently handles dynamic objects with shared materials, while Static Batching combines non-moving objects to reduce draw calls. The video highlights the strengths and limitations of both methods to help developers choose the right solution. It also introduces the SRP Batcher, a feature in Unity’s Scriptable Render Pipeline that optimizes material data for improved performance without manual batching or instancing. Through practical examples, this video offers clear insights for boosting performance in Unity projects. Want to support me? πŸ˜€ Buy me a coffee! https://ko-fi.com/adammyhre Documentation: https://docs.unity3d.com/Manual/reduce-draw-calls-landing.html Shader Control - https://assetstore.unity.com/packages/vfx/shaders/shader-control-74817?aid=1101lw3sv πŸ”” Subscribe for more Unity Tutorials https://youtube.com/@git-amend Discord: https://discord.gg/FDRZGQBBUC #unity3d #gamedev #indiedev β–¬ Contents of this video β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬ *Source code:* https://gist.github.com/adammyhre/0c01ae09f041364dfabe7bb0ea38891e More Useful Code: https://github.com/adammyhre?tab=repositories Unity Utility Library: https://github.com/adammyhre/Unity-Utils Lock Inspector Hotkey: https://gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642 Assets Shown In This Video (Affiliate Links) Beautify - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv Umbra Soft Shadows - https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/umbra-soft-shadows-better-directional-contact-shadows-for-urp-282485?aid=1101lw3sv Wingman - https://assetstore.unity.com/packages/tools/utilities/wingman-your-inspector-s-best-friend-303181?aid=1101lw3sv Favorites Window - https://assetstore.unity.com/packages/tools/utilities/favorites-window-123487?aid=1101lw3sv Logwin - https://assetstore.unity.com/packages/tools/utilities/logwin-log-debug-values-tracker-149558?aid=1101lw3sv TimeScale Toolbar - https://assetstore.unity.com/packages/tools/utilities/timescale-toolbar-291564?aid=1101lw3sv Odin - https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv?aid=1101lw3sv Odin Validator - https://assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv Hot Reload: https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv Debug.Log Extensions: https://assetstore.unity.com/packages/tools/utilities/debug-log-extensions-162798?aid=1101lw3sv Hierarchy Folders: https://assetstore.unity.com/packages/tools/utilities/hierarchy-folders-157716?aid=1101lw3sv Better Hierarchy: https://assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv Better Transform: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv Better Mesh Filter: https://assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv Any Object Finder: https://assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv Clipper PRO: https://assetstore.unity.com/packages/tools/utilities/clipper-pro-the-ultimate-clipboard-277112?aid=1101lw3sv *Follow me!* https://linktr.ee/gitamend
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