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SUPER EASY Procedural FPS Hands in Unity | Hold Anything Anywhere with IK

Gamedev Inspire Oct 8, 2026 14:32
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in this video we are going to learn how to craft infinite hand poses using animation rigging package! No matter if its first person or third person system you can use this technique to have infinite variations and poses for holding anything with your hands in unity. #unity3d #indiedev #gamedev ———————————————————————————————— scripts are available in discord server:  https://discord.gg/BzZMFvmdKW ———————————————————————————————- make sure to watch my other tutorials about first person system simple fps movement: https://www.youtube.com/watch?v=vi2gyl3yU9k&list=PLQWJrq0pTcf2O9TlmOwkzEXuaZYX41JIa&index=2 fps head bob tutorial: https://www.youtube.com/watch?v=2ysd9uWmUfo&t=50s fps footstep system: https://www.youtube.com/watch?v=VA5PnTfCzlo&t=33s ———————————————————————————————-- hand model is from sketchfab: https://sketchfab.com/3d-models/makarov-pm-fps-animations-d02ebd58e3cf44acb7af73e3f156be28 ———————————————————————————————- chapters:
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