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Wait, Didn't Arkane Already Make Deathloop?

Game Maker's Toolkit Feb 11, 2022 18:53
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🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴 I got a strange sense of déjà vu playing Deathloop, and not just because the game features a time loop. In this video, I share my personal experience with the game, in a design-focused game review. === Before you watch === Content warning: Scenes of a violent nature Spoiler warning: I talk about the main campaigns of Deathloop and Prey: Mooncrash, but don’t give away any story spoilers. === Sources and Resources === - Sources [1] Mooncrash: Resetting the Immersive Simulation | GDC Vault (Free Access) https://www.gdcvault.com/play/1025732/-Mooncrash-Resetting-the-Immersive [2] Spelunky | Boss Fight Books https://bossfightbooks.com/products/spelunky-by-derek-yu === Chapters === === Games Shown === Deathloop (2021) Prey: Mooncrash (2018) Immortals Fenyx Rising (2020) Bowser's Fury (2021) Darkest Dungeon (2016) Risk of Rain (2013) Dead Cells (2018) Enter the Gungeon (2016) Hades (2020) Prey (2017) Hitman 2 (2018) Demon's Souls (2020) The Binding of Isaac: Rebirth (2014) Rogue Legacy (2013) Spelunky (2012) The Swindle (2015) FTL: Faster Than Light (2012) Don't Starve (2013) Returnal (2021) XCOM 2 (2016) Dishonored 2 (2016) Deus Ex: Human Revolution (2011) Dishonored: Death of the Outsider (2017) Dishonored (2012) The Legend of Zelda: Breath of the Wild (2017) === Credits === Elusive Language - Ealot, provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link) Music from Prey: Mooncrash OST, by Mick Gordon et al Music from Deathloop OST, by Tom Salta === Subtitles === Contribute translated subtitles - https://amara.org/en-gb/videos/wmfPYWvDPeB5/
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