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How The Forgotten City Creates The Perfect Mystery

Game Maker's Toolkit Dec 21, 2021 16:51
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🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴 Every year I break down the design and development of one of the year's most innovative games. This time: it's the time-travelling, day-looping, crime-solving, remake of a Skyrim mod, The Forgotten City. How was this remarkable game made? === Before you watch === Content warning: Some violence === Chapters === === Games Shown === Snake Pass (2017) Event[0] (2016) Her Story (2015) Watch Dogs: Legion (2020) Baba is You (2019) Loop Hero (2021) Solar Ash (2021) The Forgotten City (2021) Return of the Obra Dinn (2018) Outer Wilds (2019) Disco Elysium (2019) Paradise Killer (2020) The Elder Scrolls V: Skyrim (2011) BioShock (2007) Prey (2017) The Witcher 3: Wild Hunt (2015) Toodee and Topdee (2021) Unpacking (2021) Before Your Eyes (2021) Wildermyth (2021) Unsighted (2021) Silicon Dreams (2021) Inscryption (2021) Slipways (2021) Chicory: A Colorful Tale (2021) It Takes Two (2021) Genesis Noir (2021) === Credits === Music by Todd Siesel, under CC License - https://toddsiesel.bandcamp.com Music from The Forgotten City OST, by Michael Allen Palm Springs, courtesy of Neon and Hulu === Subtitles === Contribute translated subtitles - https://amara.org/en-gb/videos/Fb5dzKv02qbI/
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