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I Tried Re-creating AC Valhalla's Terrain Scan

Game Dev Buddies Jul 4, 2025 11:50
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To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/GameDevBuddies/ You'll also get 20% off an annual premium subscription. #ad In this video, I try to re-create the Odin's Sight effect from Assassin's Creed Valhalla to figure out what makes it so satisfying and addictive. Since I've already re-created a similar effect from Death Stranding, I figured - how hard could it be, right? Well, a lot harder than I thought... Support us on Patreon: https://patreon.com/c/GameDevBuddies Texture Merge: https://github.com/Fidifis/TextureMerge Death Stranding Terrain Scan Video: https://youtu.be/wrs4g4hj9HY Tri-planar Vexturing Video: https://youtu.be/7TodHAg3pOU Viking Village: https://assetstore.unity.com/packages/essentials/tutorial-projects/viking-village-urp-29140?srsltid=AfmBOop0DyBilnbHlBN_lNQ6_xM1lkPBmKVYeHb4t2r1QfdWjfCx63PU Robot model (Adam): https://assetstore.unity.com/packages/3d/characters/adam-character-pack-adam-guard-lu-74842 This video was sponsored by Brilliant. #assassinscreedvalhalla #shaders #gamedevelopment #unity #csharp #gamedev #tutorial #programming #technology #tech #gamedevbuddies
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#gamedev #game dev #game development #unity engine #unity #unity 3d #scripting #c# #shaders #rendering #game dev tutorials #tutorial #unity tutorial #how to make games #code #software #c sharp #game dev buddies #dev buddies #gamedevbuddies #unity2d #learn unity #advanced unity #assassin's creed valhalla