I Tried Re-creating AC Valhalla's Terrain Scan
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In this video, I try to re-create the Odin's Sight effect from Assassin's Creed Valhalla to figure out what makes it so satisfying and addictive. Since I've already re-created a similar effect from Death Stranding, I figured - how hard could it be, right? Well, a lot harder than I thought...
Support us on Patreon: https://patreon.com/c/GameDevBuddies
Texture Merge: https://github.com/Fidifis/TextureMerge
Death Stranding Terrain Scan Video: https://youtu.be/wrs4g4hj9HY
Tri-planar Vexturing Video: https://youtu.be/7TodHAg3pOU
Viking Village: https://assetstore.unity.com/packages/essentials/tutorial-projects/viking-village-urp-29140?srsltid=AfmBOop0DyBilnbHlBN_lNQ6_xM1lkPBmKVYeHb4t2r1QfdWjfCx63PU
Robot model (Adam): https://assetstore.unity.com/packages/3d/characters/adam-character-pack-adam-guard-lu-74842
This video was sponsored by Brilliant.
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