Align big patches of Object to Terrain surface - Blanket module - The Vegetation Engine - Review
The Terrain Blanket module allows you to conform and align big patches of grass or groups of rocks, which would only work for flat surfaces, to the terrain surface and normal direction.
The Vegetation Engine is a set of highly customizable vegetation and props shaders and powerful tools.
🔥Powerful Shader tool - Highly customizable vegetation - The Vegetation Engine Review: https://youtu.be/_Siha04gHwk
➡️The Vegetation Engine Asset: https://assetstore.unity.com/packages/tools/utilities/the-vegetation-engine-159647
➡️The Vegetation Engine | Terrain Blanket Module:
https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-blanket-module-254620
➡️The Vegetation Engine | Terrain Shaders Module
hhttps://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-shaders-module-263730
🔥Flora Assets Review - Ultimate Vegetation Solution for Unity - Render millions of instances: https://youtu.be/zQFA_RgBPDU
🔥Simple Trajectory Prediction 3D/2D Unity - Without LineRenderer - Perspective and Orthographic: https://youtu.be/sDFCHTIdSIw
🔥Setup Local Volumetric Fog In Unity HDRP: https://youtu.be/gfzExrNySrw
🔥Create Simple Fur for your Animals - Unity HDRP (URP - Built-in Amplify Shader): https://youtu.be/ITfgsxogBfE
🔥Dots Grid - 3D Grid And Mesh Space - Unity Visual Effect Graph: https://www.youtube.com/watch?v=eAK6Vye33FI
🔥Custom LOD Cross Fade Dithering Unity3D All Pipelines - Shader Graph And Amplify Shader + Speed Tree: https://youtu.be/yPENEcpi5Ew
🔥Terrain Tessellation Unity3D HDRP - Object Tessellation: https://youtu.be/c8uKwxGxEI8
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