Smoother Game Mechanics in 3 Lines of Code
Howdy,
Here is how you can smooth anything in your game using the concept of linear interpolation. The math is very simple in principle but can be tricky to get your head around when in the context of rendering things frame-by-frame. Once you master lerping, your game mechanics will feel super smooth!
Likes and subscribes are super appreciated. I love making content and like knowing when I've done well and poorly, so feedback appreciated!
S'more here if you're interested:
https://www.youtube.com/watch?v=4XxX4B8M9S0
And if you wanna be a game testercle:
https://discord.gg/FpQxaHr
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