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[Unity Tutorial] Creating Dragon Movement Controller - with Fimpossible Creations packages

FImpossible Creations Nov 2, 2018 08:06
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My article about procedural animation: https://connect.unity.com/p/hybrid-procedural-animation-rigs Check all my packages on the Unity Asset Store: https://assetstore.unity.com/publishers/37262 Mountain Dragon by Protofactor Inc: https://assetstore.unity.com/packages/3d/characters/creatures/mountain-dragon-459 Music in background by ForTiorI: https://www.youtube.com/user/MojoJojo378 (but 2 songs made by me in past years) Unity Connect (links to other community sites): https://connect.unity.com/u/5b2e9407880c6425c117fab1 Check my facebook fanpage: https://www.facebook.com/FImpossibleCreations/ Twitter: https://twitter.com/FimpossibleC Final files: FImpossibleDragon.cs https://pastebin.com/n08YZxCP 2024 updated version: https://pastebin.com/gS5L2QhU FGroundFitter_MovementLook.cs remember to change source method to virtual, like in https://pastebin.com/MEuD3z1z
Gaming
#Games #Unity #Physics #3D #Fun