[PGG Tutorial] Part 2/5: Setting up rules for simple room base + fundamental tips
PGG on the Asset Store: https://assetstore.unity.com/packages/tools/utilities/procedural-generation-grid-beta-195535
Check all my assets on the Unity Asset Store:
https://assetstore.unity.com/publishers/37262
In this tutorials you can see modular models from this package:
https://assetstore.unity.com/packages/3d/environments/hq-modular-re-mansion-149386
I needed to slightly edit the wall modules for example to have equal 2 units width etc.
And also some props from this package:
https://assetstore.unity.com/packages/3d/environments/urban/hq-retro-farmhouse-modular-154929
Music: ForTiorI - Arrival (Reflection Album)
ForTirI's Channel: youtube.com/channel/UCcUekik7nsHXMEaZX6nOOiQ
Check my facebook fanpage:
https://www.facebook.com/FImpossibleCreations/
Unity Connect (links to other community sites): https://connect.unity.com/u/5b2e9407880c6425c117fab1
Twitter:
https://twitter.com/FimpossibleC
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