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The Adventure Ends | Coding and Algorithms | Kingdoms Generator Dev Log #2

Fadrik Nov 14, 2019 10:32
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Hi Everyone, Our Adventure ends in our new project and this time we finished Coding and setting up the generator. The video is a bit technical with an explanation of the algorithms used in the generator. Try Kingdoms' Generator: https://fadrikalexander.itch.io/kingdoms-generator Code and Algorithms: - I used "The Game of Life algorithm" or "Conway Algorithm" to create the Land, rivers, and lakes. - I used a backtracking Algorithm to create the walls of each Kingdom. - I used a Flood Fill Algorithm to fill the walls and create the actual kingdoms. - I used a small noise pattern in a shape of a circle, with the close to the center the higher the chance, to plant the trees, mountains and even build the houses starting from one point. ProcJam: https://itch.io/jam/procjam Part 1: https://www.youtube.com/watch?v=4hfrDiWP92k Join Our Kingdom on Discord: https://discord.gg/GhXgBtj #Unity #DevLog #ProcJam ----------------------------------------------------------------------------------------------- Subscribe: https://www.youtube.com/channel/UCaoHl0kT4bB-4U-YGv98NnQ?sub_confirmation=1 Discord: https://discord.gg/GhXgBtj Play my games at: https://fadrikalexander.itch.io/ https://gamejolt.com/@FadrikAlexander https://fadrikalexander.newgrounds.com/ Reddit: https://www.reddit.com/user/FadrikAlexander Twitter: https://twitter.com/FadrikAlexander GitHub : https://github.com/FadrikAlexander
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