How to Create Among Us Multiplayer using NAKAMA | Gameplay Programming Tutorial
Hi everyone,
This time we took a dive into Multiplayer for the first time using the Nakama technology and creating the Among Us multiplayer main systems using a local host system in the Unity Game Engine.
The open-source project on GitHub:
https://github.com/FadrikAlexander/AmongUs-Nakama-Multiplayer
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This video is sponsored by the awesome guys at Heroic Labs as a part of community projects:
https://heroiclabs.com/
https://www.youtube.com/c/HeroicLabs/featured
Heroic Lab Nakama Links
https://heroiclabs.com/docs/index.html
https://forum.heroiclabs.com/
https://gitter.im/heroiclabs/nakama
Heroic Lab Nakama/Unity playlist tutorial:
https://www.youtube.com/watch?v=k69giWDBVgY&list=PLOAExZcDNj9tut2gSUlw46OKK4iB--uW1
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Imposter Mechanics System:
https://youtu.be/-5ocRXk2BM4
Art Asset Used:
https://0x72.itch.io/dungeontileset-ii
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Let me know if you have any questions
#gamedev #Multiplayer #nakama
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Time Stamps
Introduction: ()
Heroic Lab Sponcer: ()
What is Nakama?: ()
Disclamer : ()
Nakama Tutorial: ()
Among Us Systems recap: ()
Local Host System: ()
Scripts Heriachy: ()
Cont. Local Host System: ()
Players Manager and Types: ()
Compling Tasks Mechaincs: ()
Imposter Mechaincs: ()
Meetings Mechaincs: ()
Final notes and links: ()
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