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Procedural Cubes 6 - Hill and Cliff

DVS Devs (Dan Violet Sagmiller) Mar 28, 2024 13:58
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Procedural Cubes now contains height, in the form of cliffs and hills. While the grass height is deterministic, much of the system is not. So we do see changes to the heights in some ways as the focus point for change goes back over previous cubes. https://github.com/DanVioletSagmiller/ProceduralCubes https://github.com/DanVioletSagmiller/ProceduralCubes/commit/b0493b00055b32f80fe189faef6deb469eade904 #unity #unity3d #procedural #gamedev #gamedevelopment #gamedeveloper
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