FR Deluxe Shader - Features Preview & FR Tricks
Another look at all the bells and whistles included in the FR Deluxe Shader (coming soon!). Plus some FR tricks, and a quick peek at the MicroVerse Extension that will let you use Areas to update MaterialPropertyBlocks (sounds boring but its extremely powerful and it'll be free in the FR Deluxe Shader package).
The Foliage Render is a replacement renderer for Unity Terrain Tree's and Details rendering, using Instance Indirect rendering for faster rendering. Developed by Jason Booth and Dicewrench Designs.
You can get FoliageRenderer on the Unity Asset Store here: https://www.foliagerenderer.com
The Material Manager is a free repository of tools and techniques for updating and maintaining Materials and Textures in your Unity project.
You can find out how to get the Material Manager and view complete documentation here: https://dicewrenchdesigns.com/
#unity #unity3d #materials #material #gamedev #gamedevelopment #shaders #shader #free
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