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FoliageRenderer Deluxe Shader - Grass Asset Calibrate

Dicewrench Designs Jun 3, 2024 14:25
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Let's take a look at FoliageRenderer Deluxe Shader and how we can calibrate existing assets we have for use in UltraLite mode in FRDS! This mode will make rendering lots faster but can take some getting used to, so we'll troubleshoot converting a Grass Asset together. You can checkout Goodgulf281's awesome comparison here: https://youtu.be/efbvtMuroLY?si=HKdfGlZSl6ndfrnQ Find out more about FoliageRenderer Deluxe Shader, Foliage Renderer, and join the Discord at www.dicewrenchdesigns.com #unity #gamedev #gamedevelopment #shaders #shader
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