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What's The Point of a First Level?

Design Doc Feb 15, 2022 16:00
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Get Exclusive NordVPN deal here ↣ https://nordvpn.com/designdoc It’s risk-free with Nord’s 30-day money-back guarantee! 👍 (don't do that steam thing, that's a ToS issue, whoops) Games only get one chance to make a first impression. The first level in any game has responsibilities to the player that it can't get away from, but with that comes opportunities to hook in a player for the long term. Great first levels are a combination of a crash course and a sales pitch, but how any game balances those two can determine whether their players stick around for the long haul. Let's talk about some techniques that games use to figure out how to teach, and what to showcase. Featuring: Super Mario 64 Superhot Mario Kart Sonic Heroes Shadow the Hedgehog Star Fox 64 Bayonetta Bastion Devil May Cry 5 Yakuza Kiwami Chrono Cross Support Design Doc on Patreon: http://www.patreon.com/designdoc Design Doc on Twitter: https://twitter.com/Warbot400 #mario64 #sonic #gamedesign
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