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How Do You Improve Turn Based Combat?

Design Doc Mar 25, 2022 15:00
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Get organized with Milanote, for free! https://milanote.com/designdoc0322 I love turn-based combat. Most of the time. But there are plenty of pain points that all kinds of games with turn-based combat keep running into. Fixing those points doesn't have to mean changing what makes the style great. Let's talk about some common game design problems turn-based combat games run into and how you can make JRPGs, tactics games, and more the best they can be. Featuring: Pokemon Final Fantasy V Super Mario RPG Mario and Luigi: Paper Jam Unlimited SaGa Persona 5 Shin Megami Tensei V Bravely Default 2 Grandia 2 Child of Light Radiant Historia Return to PopoloCrois Tactics Ogre Dragon Quest XI Fire Emblem Final Fantasy VIII Chrono Cross Disgaea Patrons get ad-free episodes early, plus access to our behind-the-scenes podcast. Support Design Doc on Patreon: http://www.patreon.com/designdoc Design Doc on Twitter: https://twitter.com/Warbot400 #rpgs #jrpg #gamedesign
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