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Good Design, Bad Design Vol. 9 - The Graphic Design of Animal Crossing, Resident Evil 2, and More

Design Doc Apr 30, 2020 15:00
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Get Surfshark VPN at https://surfshark.deals/designdoc Enter promo code DESIGNDOC for 83% off and 1 extra month for free! It’s Good Design, Bad Design Vol. 9! Let’s talk about some great and some terrible graphic design in video games. Today we’re talking about bad lobby UX, UI improvements in a remake, alert fatigue and interruptions, an overhaul of a map in a different remake, and we'll check in with Tom Nook about everyone’s favorite bad menu system in a good game. Support Design Doc on Patreon to get early access to new episodes, and hear a behind the scenes podcast! Go Here: https://www.patreon.com/designdoc This episode contains: Guilty Gear Strive The Legend of Zelda: Link’s Awakening De Blob Resident Evil 2 Remake Animal Crossing: New Horizons Twitter: https://twitter.com/Warbot400 #animalcrossing #re2 #zelda
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