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Good Design, Bad Design Vol. 16: The Best and Worst of Video Game Graphic Design

Design Doc Nov 18, 2024 16:00
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Sign up to Milanote for free with no time limit: https://milanote.com/designdoc1124 We’re back again, with more Good Design, Bad Design! Great graphic design in games is often about making everything fit into a cohesive whole, and we’ve got 4 all new games to talk about today. Metaphor is a followup to one of the most striking games in recent memory. Zelda is using an old solution in maybe the wrong context. Chants of Sennaar is an amazing merging of puzzle and place, and Lorelei and the Laser Eyes needs to fix one tiny thing that’s driving me nuts. Come with me, and we’ll graphic up some designs. Featuring: Metaphor: ReFantazio Legend of Zelda: Echoes of Wisdom Chants of Sennaar Lorelei and the Laser Eyes 🎧 Patrons get ad-free episodes early, plus access to our behind-the-scenes podcast. 📢 Support Design Doc on Patreon: http://www.patreon.com/designdoc 👕 Check out our merch store! https://crowdmade.com/collections/design-doc Design Doc on Bluesky: https://bsky.app/profile/designdoc.bsky.social #legendofzelda #metaphorrefantazio #gamedesign
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