Fog Volume tutorial 3: Textured Fog: Noise
In this chapter we continue working in the scene that we made in the previous tutorial. Initial scene: https://goo.gl/YzdrZJ
Then, we use noise, height gradient and primitives to make a low-height layer of clouds. Finished scene: https://goo.gl/XAcNC7
Variation: https://goo.gl/Ayqd7C
Science & Technology
#unity
#fog
#volumetric
#render
#cloud
#noise
#sky