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Fog Volume tutorial 3: Textured Fog: Noise

David Miranda Aug 1, 2017 16:37
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In this chapter we continue working in the scene that we made in the previous tutorial. Initial scene: https://goo.gl/YzdrZJ Then, we use noise, height gradient and primitives to make a low-height layer of clouds. Finished scene: https://goo.gl/XAcNC7 Variation: https://goo.gl/Ayqd7C
Science & Technology
#unity #fog #volumetric #render #cloud #noise #sky