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Advanced Glass - Room Demo

David Miranda Oct 13, 2020 03:41
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This asset allows us to replicate semi-opaque glass behavior. It has been built for URP, tested on PC. Takes into account distance to pixel and camera fov to maintain blur radius consistency. Purchase link: https://assetstore.unity.com/packages/vfx/shaders/advanced-glass-180567 Documentation: https://docs.google.com/document/d/1ek69V_OTkRphVZtjvxZlYm9bdWzizseXXAROzNSnwng/edit?usp=sharing
Science & Technology