You should do the Dual Prototyping Strategy!
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๐ฌ Here I cover my dual prototype strategy approach to testing indie game ideas: a minimal playable version for the core mechanics, and a separate visual mockup to show the concept. Using a scrapyard simulator example, I explain what to build, what to fake, and how to use the response to refine your idea.
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 9 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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