GridVids
Sign in with YouTube

The Weird Reason Its So Hard To Balance My Game

ButWhyLevin Jan 23, 2025 17:35
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

I'm making a roguelike, and it needs enemies. Luckily, I have thousands of years of stories and mythologies to pull from, so I shouldn't have to settle on something stupid like a gnome thrower... right?!?! Wishlist MythoMania On Steam: https://store.steampowered.com/app/3263440/MythoMania/ Free MythoMania Demo: https://butwhylevin.itch.io/mythomania-demo Couch Combat on Steam: https://store.steampowered.com/app/1685510/Couch_Combat/ My Discord Server: https://discord.gg/bcehAWx Get the Game: https://butwhylevin.itch.io/couch-combat My Bluesky: https://bsky.app/profile/butwhylevin.bsky.social MythoMania is a roguelike, or a roguelite, depends on how annoying you are. I like roguelike more as it doesn't have any cross run progression but some people insist that it has to be a turn based top down game, which is just weird to me, if you only want games that are incredibly similar to rogue, then look for top down turn based roguelikes or traditional roguelikes or something, the vast majority of people just know roguelikes as games that are like the binding of isaac or whatever. Roguelite should be reserved for games like Hades where there is (lots of) cross run progression as that really changes how you play the game and personally I don't like cross run progression. IDK why I wrote this in the description.
Entertainment
#gamedev #devlog #indie game dev #butwhylevin #but why levin #indie devlog #devlog unity #couch combat #unity devlog #indie game devlog #game development #pixel art #roguelike #indie roguelike #roguelite #new roguelike #platformer roguelike #project myth #mythology #Hades #Hollow Knight #first steam game #indie game on steam #commercial steam game #100 days #100 days game dev #dream game devlog #game dev mistakes #unity 2025