Seaweed or Fish Animation Using Vertex Wave Shader Graph - Unity Tutorial
Chapters
In this video, we will show how to create a seaweed or a fish animation using a vertex wave shader graph; in this project, we used an HDRP pipeline, which will also work on URP.
Download project files (Patrons only): https://www.patreon.com/BinaryLunar
This Shader Graph was provided by our friend: Andre Vazquez.
Learn more about waves and vibrations: https://courses.lumenlearning.com/boundless-physics/chapter/waves/
Models:
Seaweed: https://sketchfab.com/3d-models/claret-asset-base-seaweed-11a9d94b143346c899487ab34976cc9c
Fish: https://sketchfab.com/3d-models/betta-splendens-f4eeb7f50ad24873842bd954ad27d23b
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"Sappheiros - Fading" is under a Creative Commons license (CC BY 3.0) https://creativecommons.org/licenses/...
Music promoted by BreakingCopyright: https://youtu.be/uhqMKpppnpo
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Check out our game AvoCuddle at: https://store.steampowered.com/app/1072610/AvoCuddle
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