ππ€ Snake AI β’ Behaviour Tree (Rees Morris)
This video shows the popular game Snake being played by an AI, using a behaviour tree with limited perceptions.
This AI was designed and built by a student from of the "Game AI Programming" module from the "BSc Games Programming" at Goldsmiths, University of London.
Entertainment
#snake
#ai
#goldsmiths
#behaviour tree
#pathfinding
#a*
#dijkstra
#bfs