This one mistake is killing my game
I've been working on this RPG for nearly 2 years and one thing has been holding me back from making consistent progress.
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video edited by @NathanOnline
What do you think about visual scripting? has it been helpful in your projects? Do you use unreal blueprints, scratch, or unity's bolt solution?
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Raygeas - AZURE Nature | https://prf.hn/l/w9oYMME
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