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When Great Games Have Terrible Beginnings

Adam Millard - The Architect of Games Dec 3, 2020 20:00
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Support the channel on patreon!: https://www.patreon.com/ArchitectofGames Follow me on twitter!: https://twitter.com/Thefearalcarrot "It gets good... Eventually" it's an observation that you've no doubt heard before about the latest TV show, book, game or whatever. By this point, it's all but expected that any game over a particular length won't actually be fun for several play sessions until you've got it all figured out. But does this need to be the case? The Architect doesn't think so. By re-examining the job of introductions in games, we can fix this problem of boring tutorials AND make them more effective in the long run. How? Well The Architect is on their way back from their third trip to Alrest so just hold on a second, things will get more interesting in a bit.... Check out the Jingle Jam: https://www.jinglejam.co.uk/ You Saw: The Witcher 2 (2011) Metal Gear Solid 5 (2015) Dota 2 (2013) The Legend fo Zelda: Twilight Princess (2006) Undertale (2015) No Man's Sky (2016) Xenoblade Chronicles 2 (2017) Doom Eternal (2020) Far Cry 5 (2018) Minecraft (2009) Sunless Skies (2019) The Pathless (2020) Horizon Zero Dawn (2017) Hollow Knight (2017) Bugsnax (2020) Xenoblade Chronicles: Definitive Edition (2020) Megamax X (1993) THe Stanley Parable (2011) Dark Souls (2012) Bayonetta 2 (2014) Sid Meir's Civilisation 6 (2016) Heaven's Vault (2019) Bioshock (2007) XCOM: Enemy Unknown (2012) The Legend of Zelda: Breath of the Wild (2017) Warframe (2013) Dark Souls 3 (2016) Citizen Kane (1942) Fire Emblem 3 Houses (2019) Dark Souls 2 (2014) Lord of The Rings: The Fellowship of the Ring (2001) The Mandalorian (2019) Ring of Pain (2020) Final Fantasy 7 (1997) Metroid Prime (2002) A Hat In Time (2017) DOOM (2016) Wandersong (2018) There is No Game: Wrong Dimension (2020) Mass Effect 2:(2012) Mirror's Edge (2008) Hearthstone (2014) Super Mario Bros (1985) For The King (2017) Transistor (2014) Sunless Seas (2015)
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