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What Does It Mean To Be A Metroidvania?

Adam Millard - The Architect of Games Mar 22, 2020 17:51
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Play the Super 1-1 Challenge: https://sean-noonan.itch.io/super Follow me on Twitter: https://twitter.com/Thefearalcarrot Support the channel on Patreon: https://www.patreon.com/ArchitectofGames Metroidvanias are a beloved genre that have been around for decades - but they've only gotten popular relatively recently. That's a bit of a problem, because instead of having years and years worth of games to be inspired by, most metroidvanias are forced to remake the classics over and over again. Why is this a problem? And what can be done about it? The Architect has a few ideas, and it's going to involve a round trip across Zebes, Nibel, and several spooky castles to figure out what's up with metroidvanias, and what the genre is actually all about. You Saw: Metroid- 1986 Ori and the Will of the Wisps- 2020 Bejeweled 3- 2010 Mass Effect 3- 2012 Castlevania: Symphony of the night- 1997 Ori and the Blind Forest- 2015 Super Metroid- 1994 Metroid Prime- 2002 Steamworld Dig 2- 2018 Hollow Knight- 2017 Journey To The Savage Planet- 2020 Doom- 1993 Half Life- 1998 Guacamelee 2- 2018 Dead Cells- 2018 Blasphemous- 2019 Toki Tori 2- 2013 The Witness- 2016 Outer Wilds- 2019 Supraland- 2019 Yoku's Island Express- 2018 Dark Souls 3- 2016 Lords of the Fallen- 2014 Bloodborne- 2015 Sekiro- 2019 Dark Souls- 2012 Minecraft- 2011 Dragon Quest 11 - 2019 Final Fantasy 15- 2016 Metroid Other M- 2010 The 1-1 Challenge- 2020
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